
Misanthropic technology explores the interactive nature of technology by inversing the relationship it has with man. Instead of promoting interaction with the user, Misanthropic Technology is a series of devices that avoids the anticipated interactions.
The camera avoids observing people, the screen loses clarity as the user approaches, and the headphones fade out the music if the user attempts to wear them.
Misanthropic Technology was a collaboration with Maxwell W. Walker, Mackenzie M. Schubert, Ashley A. Woods and Samuel D. Buchanan.